Legacy of the Northern Woods

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Legacy of the Northern Woods

Exploration

0 l.e. - 100 l.e.

Silvanus leads a small band of followers to the wilds.

Thorne's Defenders

100 l.e. - 200 l.e.

Thorne assumes leadership and breaks the bond of man and nature. He teaches the people to instill fear in the animals, and to hunt for pleasure over need. Fences and gates surround the city, and cultivated gardens are raised to add sweet to the towns diet.

Settlement

200 l.e. - 300 l.e.

Garnock builds a small village that is cohesive with the environment. The trees are used as part of the village to preserve as much natural land as possible.

The Reign

300 l.e. - 400 l.e.

Malcora's reign is fruitful for the people. The village expands, with buildings towering over the trees. Fur trade begins in order to acquire resources from the other regions to further the insatiable build. The people are happy, and Malcora decides that she will not step down. She forces a giant tower to be erected in her honor.

Dominance

400 l.e. - 450 l.e.

As time goes on, Malcora begins to see enemies in all places. She begins funneling all building and material wealth through her close advisers, and keeps a close eye on them.

Restoration

450 l.e.

Beccuille gathers a resistance and eventually forces Malcora to step down. Peace is restored in the village, and Malcora's tower is torn down and replaced by a fountain of peace. The treasures of other regions are returned to their rightful owner in an attempt to reform the council. The northern woods people remain untrusted by all except Deandre of the Eastern Peaks.

Th Scholars

450 l.e. - 550 l.e.

Ember the scholar takes over and uses her influence to guide people toward study. Books are written to catalog the bond and balance of nature and man. The people are taught to protect and preserve. Some grow disgruntled at the lack of opportunity and expansion. Ember is replaced by Malcora, who promises that the needs of the town will come before the balance with nature.

The Goodly Reign

550 l.e. - 650 l.e.

Beccuille emerges from the midst of the scholars and pushes the region back toward druidic traditions. For many years there is peace and a renewed unity with the land, until the town of Oakhaven comes under mysterious attacks. The very animals they fought so hard to protect, began turning on them.

Oakhaven under seige

600 l.e.

Packs of Failinis emerge from the depths of the woods and begin stealing away citizens of OakHaven. The attacks continue until the settlement is abandoned and left to the pack. Distraught and confused by the sudden betrayal, Beccuille disappears leaving the people of the Northern Woods without guidance.